Welcome to My Game Development Journey
Hi, I'm Joren! This website is my personal space where I share my experiences, projects, and experiments in game development. I'm just a hobbyist who enjoys creating and exploring the world of game design. Everything you'll find here is a product of my curiosity and passion for learning. I hope you find my projects interesting and maybe even get inspired to try game development yourself. Let's enjoy the journey together!
My (brief) History with Game Development
Below is a condensed timeline of key milestones in my journey as a game developer:
Year | Milestone | Description |
---|---|---|
2005 | Played my first video game |
Some people may say their game development journey started with
the first time they learned how to code but I believe it starts
with the first game that hooked you so much that you wanted to
create games yourself.
The first game I ever played was Pokemon Sapphire for the Game Boy Advance because my neighbors had the game. |
2012 | Learned my first Programming Language (Java) |
Around this time, I was first entering high school and I wanted
to be a game developer. I asked my mom if I could enroll in an
class to learn Java since I knew that Minecraft was coded in
Java. I completed 2 certificates of Intro to Java |
2013-2016 | Learned various game engines |
Throughout my time in High-School, I played around with numerous
game engines and tried making a bunch of small games from
platformers rhythm games, collectathons, etc.
Unity, Game Maker, RPG Maker to name a few. They all were single level concepts made for me to learn how to create certain mechanics in different game engines and less of a full fledged game. |
2019 | First Completed Game with a team | In University, I took a course on game development and with a team of 4, I made a platformer game using the game engine Construct-2. I was responsbile for the coding aspect of the game while my peers worked on the music, the art and other aspects. |
Fun Fact
My Favourite game series are Pokemon, Mario and Sonic. This led me to learn how to make RPG, Collect-a-thon and Platformer games which lines up with each game series.